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Welcome to the Traject multiplayer demo. This game was created to fulfill the capstone requirement for my Master's degree from the Rochester Institute of Technology. It is a multiplayer game where individual clients communicate using nothing more than a database similar to one used in an Internet message board. Each client has to know what information to send as well as know how to handle received data. I plan to turn this into a full fledged online game in the future. Until then, send a friend this link and register some accounts. You will be playing each other in no time. You can also check out a general Engine Demo or see a demo of the Terrain Engine.
©2006 Mike Gamin